AI Insights · Timothy · January 2022
Top 5 School Games on iOS in Australia Q4 2021
Explore the performance of the top 5 school games on iOS in Australia during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 school games on iOS in Australia showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared, based on data from Sensor Tower.
Adventure Academy from Age of Learning, Inc. saw its weekly revenue fluctuate, peaking at around $780 in late September and then settling to approximately $499 by the end of December. Weekly downloads saw a notable increase, starting at 43 and reaching 104 in the final week. Active users remained relatively stable, hovering around the 200 mark throughout the quarter.
Idle High School Tycoon by Kolibri Games GmbH experienced an increase in weekly revenue, with highs of $722 in early October and $797 in mid-December. Downloads began at 827 in late September, dipped in November, and rose again to 367 by the end of December. Active users showed a decline from 1665 in late September to 570 in early November but rebounded to 614 by the end of December.
University Empire Tycoon-Idle from Digital Things had a consistent weekly revenue, peaking at $524 in early November and maintaining around $356 by the end of December. Downloads showed a steady trend, starting at 211 in late September and ending at 268 in December. Active users fluctuated slightly but remained strong, starting at 2112 and ending the quarter at 2094.
Bully: Anniversary Edition by Rockstar Games observed a stable revenue trend, ranging from $190 to $272 throughout the quarter. Downloads were consistent, with slight increases towards the end of the quarter, reaching 57 in the final week. Active users remained steady, generally around the 150 mark.
Lastly, The Goldbergs: Back to the 80s by Eastside Games had modest revenue figures, peaking at $192 in mid-October and remaining around $94 by the end of December. The app did not report significant download activity during the quarter.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower's platform.